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You only have one life and death comes fast, so getting the jump on a rival player is crucial, as are your twitch skills to ensure you get the all-important headshot. The entire game feels like a highly balanced and curated affair, rather than a situation where massive amounts of goodies are thrown at players. You are rewarded for learning about the small amount of characters and how to handle the 18 weapons. With only five maps available, this is a game that forces players to focus on learning the ins and outs and playing to their strengths. Getting to play such a well-crafted game for free is simply the icing on the cake. The PvP is the main event in this game, and what makes it our pick for the best competitive FPS.

Each round is a 5v5 battle between teams of chosen operators, of which there are over 55 distinct operators each with their own skill set and unique abilities to help match your playstyle. One team are the attackers attempting to breach and kill the defenders. The round starts with a setup period where defenders run around putting up barricades and getting into position, while the attacking team looks to gain some intel using remote-operated drones. Once the setup phase is complete, the action phase begins.

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Descent , a game in which the player pilots a spacecraft around caves and factory ducts, was a truly three-dimensional first-person shooter. It abandoned sprites and ray casting in favour of polygons and six degrees of freedom. Doom has been considered the most important first-person shooter ever made. It was highly influential not only on subsequent shooter games but on video gaming in general, and has been available on almost every video gaming system since. Multiplayer gaming, which is now integral to the first-person shooter genre, was first achieved successfully on a large scale with Doom. In 1994, Raven Software released Heretic, which used a modified version of the Doom engine that allowed for vertical aiming, an inventory system to store and select items, and gibs. Before the popularity of first-person shooters, the first-person viewpoint was used in vehicle simulation games such as Battlezone.

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Combat is methodical and tactical, rewarding thoughtful progression and teamwork, rather than running and gunning. Attempting to blast through the building is a quick way to end up spectating the rest of the match, as players often communicate enemy positions and set up in strong defensive positions. Luckily, each operator has fun tools at their disposal, and playing through and finding your favorites is half of the fun. While FPS games share the first-person perspective, each game is very different. The world, movement, enemies, hud, and other specifics will change from game to game. Even within the same FPS, you’ll notice differences when you change weapons. Multiplayer is extremely important for FPS, and some people choose these games based simply on what the gamers in their group are currently playing.

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More 21st century first-person shooters utilize the Internet for multiplayer features, but local area networks were commonly used in early games. 1998’s Half-Life—along with its 2004 sequel Half-Life 2—enhanced the narrative and puzzle elements. In 1999, the Half-Life mod Counter-Strike was released and, together with Doom, is perhaps one of the most influential first-person shooters. In the 21st century, the first-person shooter is the most commercially viable video game genre, and in 2016, shooters accounted for over 27% of all video game sales. Each round is fast, and this game definitely gets your heart pumping.

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